3 ms·
Filling polys is especially hard if you want to run on the GPU where access to denormals is inconsistent/nonexistent. Most of the algorithms in CS literature si
by kevingadd 3y ago
Filling polys is especially hard if you want to run on the GPU where access to denormals is inconsistent/nonexistent. Most of the algorithms in CS literature simply won't work. It's a fun challenge, at least!