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I recall each core had a little ram and a fabric connecting it to other cores, so you could choose to use it like gpu compute The CellBE chip used in the PS3 w
by kjs3 3y ago
I recall each core had a little ram and a fabric connecting it to other cores, so you could choose to use it like gpu compute
The CellBE chip used in the PS3 was like that: a full PPC 'main' processor and 8 'Synergistic Processing Element' which were (oversimplifying) stripped down processors with a lots of registers, small amount of local memory and an interconnect. Interesting idea, but in the end, not very easy to program effectively.
I do do remember seeing the Parallella and thinking 'hm, baby CellBE'. What did you create with yours?