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Valve inventing a portable game runtime that just works on all Linux distros without game studios needing an entire department to handle the dependency hell of
by delfinom 3y ago
Valve inventing a portable game runtime that just works on all Linux distros without game studios needing an entire department to handle the dependency hell of Linux NIHisn would solve that issue.
- a1o 3y agoValve funds SDL development, I think
- Adverblessly 3y agoYou mean the Steam Linux Runtime? From a quick search this is the best description of it I found: https://github.com/ValveSoftware/steam-runtime https://github.com/ValveSoftware/steam-runtime
- nhkcode 3y agoDoes it actually work though? Ironically my experience is that windows api + proton are a more stable target than anything linux native. Even valve doesn't get it always right when shipping linux versions of their own games. See https://steamcommunity.com/sharedfiles/filedetails/?id=3035844536 https://steamcommunity.com/sharedfiles/filedetails/?id=30358... for example.