4 ms·
A great example of a low code tool that works is Unreal Blueprints. Full games are made with blueprints. It's not for everyone and it doesn't support text dif
by jayd16 3y ago
A great example of a low code tool that works is Unreal Blueprints. Full games are made with blueprints. It's not for everyone and it doesn't support text diff but it plays well enough with source control and other tooling.
- YurgenJurgensen 3y agoI think this only works because a lot of games can be shipped and never touched again. A self-contained single-player experience doesn't really need to be maintainable.
- jayd16 3y agoI guess I don't have the data to refute you but Unreal is used for many live games; Fortnite, for example. They're probably not all 100% blueprints but BPs are used extensively.