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IMO: write everything in Rust. If a dependency is not in Rust, rewrite in Rust. Carmack has a rant about Meta’s stack for the Quest being in different language
by baby 3y ago
IMO: write everything in Rust. If a dependency is not in Rust, rewrite in Rust.
Carmack has a rant about Meta’s stack for the Quest being in different languages and being a pain. Having worked in heavily-split stacks I don’t want to run into these again.
- TylerE 3y agoNever rewrite. Rewrites always fail.