4 ms·
They're not pushing anywhere near hard enough. I don't even really want to play new games, I'd settle for just being able to play old games. It's funny the arti
by sho 3y ago
They're not pushing anywhere near hard enough. I don't even really want to play new games, I'd settle for just being able to play old games. It's funny the article mentioned Halo - I can't play that on my M1 Max at all, even though I own the mac version. It could probably emulate it fast enough. Hell, it could probably emulate the windows version fast enough. But nope, it doesn't work and I'm not willing to jump through hoops to somehow maybe hack it into working, I want to play a game sometimes, not configure UNIXy stuff, that's what I'm playing a game to take a break from.
And I like the screenshot of Steam. Almost none of my Steam games work, even first-party stuff like Portal or Half-life. FFS, the steam client itself has not even been updated for arm64. That right there tells you how seriously Valve takes the mac gaming market.
If Apple were serious, they would do as MS has repeatedly done and back up to Valve's (and other's) offices with a dump truck full of money and just do whatever it takes to make it work. Until they start to take proactive steps, not this "build it and they will come" mentality which has never worked in the past, I think mac gaming will remain the backwater it is. I'd love to see that change, but I don't think it will.
- bjw4 3y agoHave you tried Apple Porting Toolkit? It’s able to get most of my Steam library working well (Cyberpunk and Halo for example). There is an app called Whisky that removes the hoops. https://getwhisky.app/ https://getwhisky.app/
- hnfong 3y agoFWIW Crossover has also integrated Apple Porting Toolkit: https://www.codeweavers.com/blog/mjohnson/2023/9/27/crossover-235-is-a-real-game-changer https://www.codeweavers.com/blog/mjohnson/2023/9/27/crossove...