3 ms·
My Intellivision is a gaming device and has no 3D support. There's tons of games that don't require recent hardware. :-D Not to mention the M1 Air is the or
by mixmastamyk 3y ago
My Intellivision is a gaming device and has no 3D support. There's tons of games that don't require recent hardware. :-D
Not to mention the M1 Air is the or near weakest A.S. Mac you can buy.
- watersb 3y agoAs I wrote my comment above, I suddenly thought of Nintendo's strategy: sufficient hardware to support a fantastic experience. Nintendo plays like Apple builds. It's clearly a great way to make games. And of course, "casual" games on Apple's handheld devices can be successful. Even spawning new game paradigms like Niantic's Pokémon Go -- yes, that's from arch-rival Google, but there's no denying Apple's influence in powerful handheld device design. Unified memory architecture, resemblance to console design... So yes, actually: there's plenty of hardware capability even in the lower-end Apple Silicon platforms, enough for great games. Sigh. I remember it as if I were in the room at the time, I knew a couple of people who were there in 1999 when Bungie, already Mac-famous from Marathon, demoed Halo ... then Microsoft bought it. Holy dogcow... Apple didn't have the cash then to attract game studios, and the longevity of their platform was still a legitimate concern. It's a very different playing field now.
- starkparker 3y ago> Unified memory architecture, resemblance to console design... Console design ca. 2001, right down to having its own graphics APIs that nobody else uses
- musicale 3y ago> having its own graphics APIs that nobody else uses It's amazing how many games are written for, or ported to, those APIs on iOS.