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I think I can do that with having an action for each player that passes if they don't have any money. The tricky bit is implementing the ante logic to only add
by hwayne 3y ago
I think I can do that with having an action for each player that passes if they don't have any money. The tricky bit is implementing the ante logic to only add n-1 coins to the pot, but I have an idea on how to hardcode that. After that it's "just" a matter of generating it all with another program.