3 ms·
> my beefy gaming rig with a whopping 31.8 GB of memory So a rerun of the program should only need to load ~8GB if the filesystem caching is somewhat loop/scan
by treffer 3y ago
> my beefy gaming rig with a whopping 31.8 GB of memory
So a rerun of the program should only need to load ~8GB if the filesystem caching is somewhat loop/scan resistant.
My first thought was "probably the math is wrong", but looks like it adds up to something reasonable - especially as all numbers are rather vague / rounded (e.g. let it be 12s) and the number was just high, not absolute maximum.
- winwang 3y agoI guess this would be the expected, though boring, answer -- "incorrect" benching (i.e. clear the cache first).