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https://github.com/croquet/croquet-for-unity-guardians/blob/06bad689418020d3be8b2df3cc7973b7cfe9f98e/unity/Assets/Scripts/GameState.cs#L14 https://github.com/cr
by doctorpangloss 3y ago
https://github.com/croquet/croquet-for-unity-guardians/blob/06bad689418020d3be8b2df3cc7973b7cfe9f98e/unity/Assets/Scripts/GameState.cs#L14 https://github.com/croquet/croquet-for-unity-guardians/blob/...
https://github.com/croquet/croquet-for-unity-guardians/blob/06bad689418020d3be8b2df3cc7973b7cfe9f98e/unity/Assets/Scripts/moveAround.cs#L76 https://github.com/croquet/croquet-for-unity-guardians/blob/...
Is this supposed to be representative of the technology?
> A few car brands have web sites like that.
For free experiences online, either you are trying to do things as cheaply as possible, or you are the biggest richest player in town. There is no viable middle experience, as much as people pretend there is. A car brand choosing to use this is trying to do middle.
- Animats 3y agoHm. This is being touted as a major breakthrough, yet it looks like everybody else's low-end 3D world. A good example of that genre is Mozilla Hubs.[1] You get to visit a little pre-built 3D world with other people in it. Graphics are cartoon-level. Performance is OK. Works fine. Few users. Croquet tries to accomplish the same thing in a more distributed way. That's OK, but if all the clients are running in lockstep, the slowest client determines the speed. There are some games like that, and they usually come with a program to kick off laggy users. Metaverse technologies that scale to a big world are interesting. But this doesn't seem to be it. Why the comment "This is that rare announcement that's far more significant than it sounds." In El Reg, which is usually rather skeptical. Am I missing something? [1] https://hubs.mozilla.com https://hubs.mozilla.com