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It's had head of line blocking, proxy, and load balancing complications in the past, no? It's annoying to pipe it over Http 1 and get it working in browsers or
by jayd16 3y ago
It's had head of line blocking, proxy, and load balancing complications in the past, no? It's annoying to pipe it over
Http 1 and get it working in browsers or older runtimes. It's still not easy to make it work in Unity, for example. Http/3 solves it but that's not always available even today.