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I bought physical copies of my Switch games for that exact reason. I can dump the carts somehow and play the games legally using an emulator if/when they pull
by lbourdages 3y ago
I bought physical copies of my Switch games for that exact reason.
I can dump the carts somehow and play the games legally using an emulator if/when they pull the plug on it.
- al_borland 3y agoThis was my tactic as well. Seeing Xbox and Playstaion making console versions without optical drives has me worried about what the future may look like.
- KennyBlanken 3y agoOptical drives have been useless for ages. Games are routinely coming out with ~60-100GB day-one updates.
- tredre3 3y agoAnd optical drives can store that comfortably. There is no reason the entire game couldn't be on the disk and working as intended. The reason there is such a large day one update is simply that games are released unfinished and/or untested. This isn't the fault of the medium. This is a systemic video game industry problem.
- robinson7d 3y ago(The following comment agrees with you, it is not intended as an argument against what you’re saying): Technically being able to contain the content and actually being able to boot the game from the disc (after transferring to the console hard drive) are two separate things. Even without counting Day 1/Day 0 patches. Some games refuse to run without downloading additional content that isn’t on the disc, others require talking to a server even if you’ve just downloaded the latest updates, others. A patch to fix bugs and add content is one thing, refusing to play entirely is another.
- al_borland 3y agoThese are also systemic issues in the industry. Every game should be able to run with the physical media without any connection to the internet.
- victorbstan 3y agoUnderrated comment
- zamadatix 3y agoYou can do the same with the eShop versions with the advantage you keep at lest some (if not all) of the post-launch patches for the game.