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I'm a professional designer. You're conflating learning design with learning a tool. Learning to use the tools is the easy part. Learning the fundamentals of de
by chefandy 3y ago
I'm a professional designer. You're conflating learning design with learning a tool. Learning to use the tools is the easy part. Learning the fundamentals of design is often still taught in schools with pencils, paper, paint, collage, etc. and you'll almost never find a course on "Photoshop," for example. You might find courses on photo editing, and you might use Photoshop to do layout work for a class on making still composites, but knowing Photoshop doesn't make you a designer in the professional sense any more than knowing Word inside-and-out makes you a writer. Do yourself a favor and read some great technical design books like "Grid Systems," "Thinking With Type," and Alber's "Interaction of Color," as well as more general design books like "the design of everyday things" to get an idea of what design is before you start trying to mimic design with design tools. Developers especially tend to dramatically overestimate their understanding of design, and dramatically underestimate the amount of knowledge required. I think the "graphic design is my passion" meme is terribly reductive, but it is a thing. Formal training isn't magic: I knew a self-taught designer that became the art director for a national magazine. But you bet he read all of those books and dozens more— for every one like him, there's 10k people who gained technical competence with tools and have no idea that they have no technical competence with design, generally. You can quickly get yourself to the point where you're making logos for clients on fiverr who have no idea how to evaluate design, but most of those designers wouldn't even qualify for an internship at a design studio, let alone get contracted for work or an in-house position somewhere.
Hope this helps.