3 ms·
A lot of the stuff that took hours back then can now be done in sub-seconds. Think about mechanical engineering: Back then they might have simulated how cars d
by KeplerBoy 3y ago
A lot of the stuff that took hours back then can now be done in sub-seconds.
Think about mechanical engineering: Back then they might have simulated how cars deform in a crash. Now we can perform similar simulations in real-time for fun in our video games. Afaik it's hardly ever done because no one actually needs physically accurate models in games, but it could be done.
Same goes for rendering back then they rendered each frame of toy story for a good few hours, now we achieve arguably better graphics in real time.
- Eisenstein 3y ago> Think about mechanical engineering: Back then they might have simulated how cars deform in a crash. Now we can perform similar simulations in real-time for fun in our video games. Afaik it's hardly ever done because no one actually needs physically accurate models in games, but it could be done. BeamNG is basically that.
- AureliusMA 3y agoYou beat me to it! Such a fun game
- qup 3y agoI think there's something to be said for the wait period. The time to anticipate the result makes it feel very worthwhile, especially when only a handful of machines on the planet can do the calculation. It all feels very mundane when I can do it on my slow commodity laptop in under a second.