6 ms·
2-3x yearly net revenue, more if you're lucky. Revenue is ultimately a function of DAU, either via ad RPMs or IAP / subscription conversion rate. Also most sa
by pton_xd 3y ago
2-3x yearly net revenue, more if you're lucky.
Revenue is ultimately a function of DAU, either via ad RPMs or IAP / subscription conversion rate.
Also most sales agreements have a confidentiality covenant.
- umvi 3y ago> 2-3x yearly net revenue, more if you're lucky. And what is the yearly net revenue of a game like generals? > Also most sales agreements have a confidentiality covenant Yeah that's super annoying. I'm mainly just interested in the ballpark. $10k? $50k? $100k? $500k? >$1m?
- losteric 3y agoJust curious, how would that ballpark number be helpful? This thread has inspired me to do further research and explore monetizing/selling some of my side projects. I am curious how a ballpark sales value is useful...
- fragmede 3y agoBecause it's interesting to know if my hypothetical video game similar to this is worth a few beers on a night, a fancy dinner, a year's salary, or enough to set me for life a la Microsoft's purchase of Minecraft. Depending on that information, someone could choose to build a game as a labor of love, build a game as a for-profit venture (haha), or decide to go do something else with their life.
- toasted-subs 3y agoKind of rude to ask, if I had to guess less than $50k a year. Kind of thing you put up and maintain because of the community you foster. Labor of love, not business.
- onehair 3y agoTo consider the act of asking rude depends totally on culture and milieu.
- spintin 3y agoMinecraft sold for 2,5B when having sold 1B, now it sold 10B.
- deelowe 3y agoLargely due to Microsoft's strategic direction. I doubt Minecraft would have grown 10x under notch's leadership.
- gallerdude 3y agoWhat big changes has Microsoft made? The whole Java/Bedrock split seems like a mess, and the updates have been enjoyable, but certainly nothing to write home about. The only vaguely interesting thing I can point to is Minecraft Dungeons, which was fun for a month for my friend group, and then it wasn't.
- spintin 3y ago[flagged]