3 ms·
>> not the least of which is a fixation on the instruments. Haha, I was having some trouble getting my speed right - either just starting decent or on base - m
by phkahler 3y ago
>> not the least of which is a fixation on the instruments.
Haha, I was having some trouble getting my speed right - either just starting decent or on base - my instructor turned the brightness to zero on the Garmin and said to look out the darn window. Everything got smooth, I turned final and landed fine.
Flying is a visceral experience, not a video game. You become one with the airplane in the same way to do with a bike. Can't get that in a sim.
- explaininjs 3y agoBack in signals and systems class we actually formalized the difference in controlability between continuous time with X ms delay vs discreet time at Y Hz. The specifics escape me, but the summary was obvious: always prefer continuous, minimize X.
- blt 3y agoWhat about x = 1000 ms and y = 1000 hz?
- explaininjs 3y agoContinuous is still better because you can react to changing state at every moment rather than being stuck with a response for a whole second. I believe the threshold ratio is somewhere around e. You might find MIT’s 6.302 lectures enlightening.
- explaininjs 3y agoI misread, I’d expect 1000 hz to respond better than 1s delay yes.
- user_7832 3y agoCould you expand a little on this? It sounds interesting. Thanks!
- explaininjs 3y agoI’m too far removed to be able to expand with much authority at the moment unfortunately. That said the notes and readings on this site should be helpful: https://introcontrol.mit.edu/fall21/extras https://introcontrol.mit.edu/fall21/extras
- user_7832 3y agoThank you!
- myself248 3y agoWhich is why Sublogic Flight Simulator on a 4.77MHz PC/XT was such a miserable experience prone to overcontrol. 3.5fps is not okay.
- phkahler 3y agoYou have inertial sensors in your inner ear. There is no fixing a signal that's not even there ;-)