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The key thing about flying is that you as pilot are responsible, for people's lives. Everyone who flies has sufficient knowledge and skills, but many don't hav
by w10-1 3y ago
The key thing about flying is that you as pilot are responsible, for people's lives. Everyone who flies has sufficient knowledge and skills, but many don't have good decision-making, particularly under pressure.
You're likely to learn some bad habits from self-teaching in simulator, but those mostly can be unlearned. The real problem would be having excess confidence. That's the #1 killer.
Flying a real plane in challenging situations should frankly scare you into being a stickler, and staying well clear of your personal limits.
If you want to be a good pilot, start with 10+ hours of glider training and then train on something other than a Cessna high-wing (which takes almost no skill for stall recovery).
And for knowledge, learn the fundamentals from the FAA books (not the internet or experience in a simulator).
- yetanotherloss 3y agoGliders or ultralights are a great way to get your head around the way the aircraft moves and what you feel when it does. Being a stickler is one of those cultural things that never makes it into the entertainment world. So much more planning goes into even the simplest flight that the sims mostly handwave. I play IL2 a lot and it's funny seeing the missions generate weather that would have grounded early aircraft full stop.
- sokoloff 3y ago> Everyone who flies has sufficient knowledge and skills In theory, this is true; in practice, a few evenings spent reading NTSB reports or watching Juan Brown (blancolirio on YouTube) will reveal that not everyone who flies/flew has these essentials.