3 ms·
This is going to vary wildly by game experience; many board game veterans learn shorthands for mechanics, and learn rule-learning as its own meta-skill, picking
by lukifer 3y ago
This is going to vary wildly by game experience; many board game veterans learn shorthands for mechanics, and learn rule-learning as its own meta-skill, picking up even complicated games in 10 minutes.
That said, there are countless games where it's not unusual to budget an hour or more for "the teach". A great one I played recently is "Hegemony": a game that simulates political economy and class struggle, where one player is The State, and the others are economic classes (Working, Middle, Capitalist). Each player has their own rules, mechanics, and goals, each requiring a unique full-sized rules reference.
I tend to treat the first play of every new game as a "sacrificial round": I expect to do poorly, but I'll grok the game by the end. But I've found some need at least two sacrificial rounds: one just to get the mechanics, terms, symbology, and flow; and then another to internalize strategy and actually play well.
So yeah, this is all going to vary based on on one's experience level and definitions. I certainly don't begrudge anyone who doesn't want to spend a whole afternoon basically just to learn a game; as opposed to a game like "Photosynthesis", which might have seem intimidating to an inexperienced player, but after ten minutes they've internalized both the rules and the strategy.