3 ms·
I enjoyed Planetary Annhilation and this game claims you can let the AI do all of the RTS and just base build, so I would enjoy it. "Build impressively product
by criley2 3y ago
I enjoyed Planetary Annhilation and this game claims you can let the AI do all of the RTS and just base build, so I would enjoy it.
"Build impressively productive bases as your primary focus and delegate advanced artificial intelligences to do the fighting for you. Or, roll up your sleeves, and get hands-on by leading the real-time strategy action yourself."
If in Mindustry the AI completely controlled the units, I would be fine with that.
I am just long past my 200 action per minute starcraft RTS clicking days. Hyper-controlling individual units is not a fun meta.
- genewitch 3y agoThese days i use wemod or cheatengine to bypass the challenge in games. I buy games to support the arts, and play games to see the story or experience the art. But the second a game has a time sink element, i break out the cheats to bypass it. I don't mind challenging content, but i give each game maybe 5-10 "reload from checkpoint" before i bypass the content with a cheat. back when i used to "compete" in starcraft, i don't know what my action rate was or anything. I didn't micro that much, either. I never played terran, only protoss and occasionally zerg if my opponent was a well known zerg-er. at one point i was top 10 in the world, and i forget if that excluded or included cheaters. That was something we used to joke about, me and my competitive gaming friends, especially the RTS leaderboards - "ranked 23rd, but everyone above me is an obvious cheater!" After starcraft and Total Annhilation, went on to getting ranked top 10 in a few FPS (never counterstrike, barely played, oddly), and leaderboards on indie games. Having a newborn took the steam out, no pun intended.