3 ms·
I really miss the Blitz Basic family of game engines. https://en.wikipedia.org/wiki/Blitz_BASIC https://en.wikipedia.org/wiki/Blitz_BASIC After reading the wik
by jay_kyburz 3y ago
I really miss the Blitz Basic family of game engines.
https://en.wikipedia.org/wiki/Blitz_BASIC https://en.wikipedia.org/wiki/Blitz_BASIC
After reading the wikipeda page I found out Mr Sibly made them open source in 2014. I wonder if there is much community around them now?
- ddtaylor 3y agoThere kind of is a community, but it's hard to say. Long ago in the earlier days of BB and B3D we had great community support because (a) most of us were on the official blitzresearch servers and (b) many of us were on blitzcoder.co.uk because of some of the problems at the official servers. I'm still friends with many of the prolific creators on Facebook in that space. It was FOSS'd in the later years, which is great, but it doesn't really solve many of the problems or make it easier to work with BlitzBasic code for most people. Some of us spent some time on some translation layer-like technologies with the main goal usually being someone can run a `.bb` file in the browser having it auto-transpiled into a bastardized version of Ecmascript running WebGL.
- behringer 3y agoYes of course. Blitz BASIC has transformed into Cerberus X which is my personal favorite BASIC: https://www.cerberus-x.com/community/index.php https://www.cerberus-x.com/community/index.php It is a very capable language, as you would expect from it's beginnings (as Monkey X) under Mark Sibly.
- Daunk 3y agoCheck out blitzmax.org and what NG offers.