3 ms·
It isn’t trivial to just split up a game into múltiple worker threads and keep everything in sync. With Go, it’s much easier.
by deadbabe 3y ago
It isn’t trivial to just split up a game into múltiple worker threads and keep everything in sync. With Go, it’s much easier.
- holografix 3y agoCan you expand on the low hanging fruit of splitting a game into multiple goroutines? What lends itself well to this?
- deadbabe 3y agogoroutines