4 ms·
> I don’t think the engines will switch their happy-paths to splats until artists have the proper tools to create assets with splats. Oh - I agree and it's a b
by andybak 3y ago
> I don’t think the engines will switch their happy-paths to splats until artists have the proper tools to create assets with splats.
Oh - I agree and it's a bit chicken and egg. I'm not expecting this shift to be quick (or even universal). But I do feel the need to put the idea out there that meshes might not be the be-all and end-all for games and other spatial media.