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Cool! If I needed a C++ guy, that'd be an instant hire (though he wouldn't do any meta-programming for me!). Wondering how this works out in g++ or other compi
by lysium 15y ago
Cool! If I needed a C++ guy, that'd be an instant hire (though he wouldn't do any meta-programming for me!).
Wondering how this works out in g++ or other compilers?
- its_so_on 15y agoHow about Perl: #!/usr/bin/perl $n = 100; open(FH, '>touch') and print FH '' and close FH; push @ARGV, "Fizz$_" for (1..$n/3); #push some fizz's push @ARGV, "Buzz$_" for (1..$n/5); #push some buzz's push @ARGV, $_ for (1..$n); #we'll sort it all out later 1 while ($_ = shift and @ARGV and !fork); #let the games begin if (/Fizz(\d+)/) { sleep $1 * 9; open (FH, '>>touch') and print FH "Fizz" and close (FH); } elsif (/Buzz(\d+)/) { sleep $1 * 15 + 1; open (FH, '>>touch') and print FH "Buzz" and close (FH); } else { sleep $_ * 3 + 2; open(FH, 'touch') and @lines = <FH> and close (FH); open(FH, '>touch') and print FH '' and close FH; print @lines ? @lines : $_, "\n"; } What do you think? I didn't bother cleaning up the file access. Nefarious though isn't it.