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Neat! I was just researching SVG and Canvas for a drawing application. Apparently SVG performance degrades as you increase the number of objects but it can han
by eaurouge 14y ago
Neat! I was just researching SVG and Canvas for a drawing application. Apparently SVG performance degrades as you increase the number of objects but it can handle changes in scale (zooming in for instance) much better than Canvas can. It seems you've gone with SVG (Raphael) for all your rendering. Have you seen any performance degradation in your tests?