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>I have no idea what most of the icons are supposed to do until I tap them, which is a terrible way of navigating an interface. Is that such a terrible way for
by mistercow 15y ago
>I have no idea what most of the icons are supposed to do until I tap them, which is a terrible way of navigating an interface.
Is that such a terrible way for things to be though? To me, a well designed interface is one that invites you to play with it and learn its ins and outs, while making the experience memorable so that you'll find your way more easily in the future. It's best for the interface to be informative while doing this, but if you spray text all over everything, it does impede exploration.