4 ms·
Definitely playing the wrong games, imho. I've been an avid gamer in one form or another since the late 1980's and a game design trend that's really been put on
by safety1st 3y ago
Definitely playing the wrong games, imho. I've been an avid gamer in one form or another since the late 1980's and a game design trend that's really been put on steroids in the last 10-20 years is designers getting a lot more sophisticated about creating feedback loops that drive you to put in that one more hour (or ten more dollars) for that incremental hit of dopamine. There is a type of game that is very specifically engineered to get you to play as much as possible for increasingly incremental rewards. World of Warcraft was my own first exposure to this philosophy of game design and they had me hook, line and sinker.
On the other hand you have games which are designed almost like an art piece or a one-and-done thing where you experience what the designer intended and then you're done. For instance it's an old game but take Battle Chess for instance, you buy it, you play it for like an hour and it's chess with extra cool animation and art. Great, now when you want to play chess, you crack open Battle Chess, and when you don't want to play chess anymore you close it. A lot of indie games and adventure games still have this philosophy where it's more about delivering a high quality good experience that is finite, not stretching everything out to infinity.