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One of the conceits people forget about git is that it really is meant for text only. I'm one of those weirdos who actually likes git LFS, but only because I a
by GabeIsko 3y ago
One of the conceits people forget about git is that it really is meant for text only.
I'm one of those weirdos who actually likes git LFS, but only because I admit all it's short comings. But it is working really well for my game dev project. Not what I use to manage my asset library though. It is what I use to sync the most up to date binary files, which is really the use case it is maintained for anyway (think syncing build artifacts or large data sets).
- dissident_coder 3y agoWhat do you use for assets then, if you don't mind my asking..?
- GabeIsko 3y agoRight now it is managed using blender, and then I back it up and version it manually, which is pretty common for blender workflows. I am planning an overhaul in a bit. I looked into sun, but would probably rather use git lfs honestly. There are also options for uncompressed files to be stored as text, but it doesn't seem like you can get away from binary data completely. I haven't tried to hard to focus on it yet. It is somewhat frustrating that there isn't a clearly good free option.