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It's a ton of effort to write a GPU vector renderer that's both compatible with existing apps and faster than the CPU. Switching to SkiaGL would probably be the
by pcwalton 3y ago
It's a ton of effort to write a GPU vector renderer that's both compatible with existing apps and faster than the CPU. Switching to SkiaGL would probably be the easiest approach to migrate to GPU rendering, but Skia is notoriously difficult to use outside of Google's codebases. (The running joke being "the recommended way to build Skia is to get a job at Google, but there are some workarounds available if for some reason that isn't practical.")
- flopsamjetsam 3y agoI love this joke! We use Skia as a PDF renderer and it does take a bit of plumbing to get it in, plus you have to track it more often than we'd like (that's not a fault of the build environment, but rather it doesn't have a stable API), plus we have local mods.