4 ms·
It did give a sense of 3D back then when the character is moving fast with a lot of obstruction objects (walls and trees) passing by. Some rendering also gave b
by hnthrowaway0328 3y ago
It did give a sense of 3D back then when the character is moving fast with a lot of obstruction objects (walls and trees) passing by. Some rendering also gave better lightning effects AFAIR.
- bombcar 3y agoIt was also nicer on the time-blurry CRTs of the era. The previous frame would still be a ghost of a memory covering a lot of flaws.