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Agreed - the big difference to the nerdier bits of minecraft here is that it seems, in comparison, absolutely trivial to copy complex concepts in 0x10c. In min
by skore 15y ago
Agreed - the big difference to the nerdier bits of minecraft here is that it seems, in comparison, absolutely trivial to copy complex concepts in 0x10c.
In minecraft, you might be able to load the map for yourself or, if you're already very knowledgeable, copy parts of it into your own map. But building your own x-bit-CPU in minecraft is a herculean task where even the block-by-block copying takes a lot of skill, while in 0x10c, you basically only need to know Ctrl+C, Ctrl+V.
I guess the biggest change will be when Notch introduces interface to those DCPU-16's. Because that's when you have to start adapting code to your own situation in the galaxy. Still, however, that will provide for a reasonably soft learning curve.
What will drive adoption and innovation is the competition of "I can do X" and "I want to do X" in the marketplace of ideas. It's very solid in minecraft, but if Notch sets the right incentives in 0x10c, I could see this getting a surprisingly broad userbase as well.