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Congrats Asahi team! I can't wait until Vulkan support is ready; it'll be cool to see what Apple's hardware can achieve when it's no longer restricted by Metal
by smith7018 3y ago
Congrats Asahi team! I can't wait until Vulkan support is ready; it'll be cool to see what Apple's hardware can achieve when it's no longer restricted by Metal and macOS.
- jjtheblunt 3y agoI am misunderstanding your comment. How is Apple hardware in any way constrained by highly optimized versions of a graphics hardware library specifically for that hardware and an operating system optimized also for the hardware?
- Hazematman 3y agoI think the implication is that the hardware is being constrained by what software is able to run on it. That there is a wealth more of Vulkan applications that a user would want to run, and they are currently unable to do that, since MoltenVK cannot support everything a Vulkan application may need.
- jjtheblunt 3y agoI understand and that would make sense. Personally, I absolutely loath the font rendering on macOS, and I just installed the Asahi Linux a year or so ago myself because the fonts are much easier on my eyes, or my ability to control the font settings that is.
- musicale 3y agoI do miss subpixel antialiasing on large screens that are 4K or lower. It annoys me that Apple picks a non-integer scaled resolution by default, but HiDPI 2x looks great on a MacBook Pro and on 27" 5K and 32" 6K. If only there were more, and more affordable, monitors in those two spaces...
- musicale 3y agoThey probably want a mashup of Proton + Rosetta2 for gaming. I know I do. Apple's Game Porting Toolkit is tantalizing (as is Crossover) but Proton seems to work really well (at least natively on x86.)
- coldtea 3y ago>it'll be cool to see what Apple's hardware can achieve when it's no longer restricted by Metal and macOS. Metal is special built for the hardware and more optimize for it than anything, by the people who designed the hardware. Anything else would be less performant.