3 ms·
It’s the same as using “unsafe” in rust, it shouldn’t be necessary by default, but when you do need it, you can have a well-defined part that safely encapsulate
by kaba0 3y ago
It’s the same as using “unsafe” in rust, it shouldn’t be necessary by default, but when you do need it, you can have a well-defined part that safely encapsulates all the logic of dealing manually with memory. The end result will be a safe program with the assumed memory/performance-bottleneck of doing it naively solved.