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I used it a few years later for some work with Nickelodeon. Somewhere in a backup I have some Spongebob games and a version of Pai Sho. Haxe was never great, b
by mmastrac 3y ago
I used it a few years later for some work with Nickelodeon. Somewhere in a backup I have some Spongebob games and a version of Pai Sho.
Haxe was never great, but it was a bit more efficient and productive than using the GWT-based PlayN (formerly Fourplay). The language itself was just not quite right and felt like a harder version of Java or JavaScript.
It's not really a problem anymore, but compiling to ActuonScript used to be pretty buggy. Now that Flash is long dead, it's possible that the cross-compilation problems might be lessened.
They also may have added some additional features making it less painful, but I'm not convinced.
- cdata 3y agoVery tangential, but: the last time I looked into this (many years ago) the only full rules for Pai Sho I could find on the internet were improvised by fans. Can you share any more about the construction of your version? Is it still playable online somewhere?
- mmastrac 3y agoI have the set of rules we built, and the "dumbed down" version of the rules that had to be presented to the world. The source code lives in a zip file somewhere and I may be able to dig that out. Send me an email and I'll fire off a few things.