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For those 3 people using it. I'm one of those HTC Vive owners that cannot tolerate prolonged usage (>5 minutes). If your product line enters market, where one
by eurekin 3y ago
For those 3 people using it.
I'm one of those HTC Vive owners that cannot tolerate prolonged usage (>5 minutes). If your product line enters market, where one of recommendations is "try little at first, increase a minute each day" for even using it, it won't have a broad appeal
- mvanbaak 3y agoThere’s a huge difference between virtual Reality like the vive and augmented reality like the vision pro
- eurekin 3y agoYeah, but the hot brick in front of my eyes looks similar. Don't get me wrong, I'm enthusiastic about that tech, but let's not get the overhype kill it. If they integrate some variant of a well performing 3d reconstruction (such as guassian splatting), it has a potential to impress. Still, In "professional photography" it won't make any dent.
- MikusR 3y agoVision pro is a VR device pretending to be augmented reality.
- LeafItAlone 3y agoPeople are willing to work for things that are worth it. Most people take time to learn new skills. The important piece is that it needs to be worth the effort. I switched to a split keyboard with a different layout because I was suffering from an RSI. It was worth me to take the time to relearn something I had done for decades to be able to continue typing. Most people don’t need to and get no benefit, so they don’t. Apple just needs to make a product that provides enough value that people are willing to deal with the initial hump of discomfort.
- d3w4s9 3y ago"are worth it" ok now please prove these gimmicks are worth the $3500 price tag
- rchaud 3y agoUnfortunately there is a market for being an opinionated early adopter online. "This will change everything" type commentary is sadly an effective clickbait tactic.
- LeafItAlone 3y agoWell, I can’t, because it’s not released yet and I don’t have one. Which is why I said > Apple just needs to make a product that provides enough value that people are willing to deal with the initial hump of discomfort. And not that they have already made one.
- ianai 3y agoBut what would such feature be? I'm thinking the personal equivalent of a fully immersive screen could do it. But if it's fundamentally limited, like more of an Apple TV device, then maybe not.
- jbc1 3y agoPeople drop that on computers and monitors that don’t even have gimmicks.
- wkat4242 3y agoNot many people have that issue though. I can wear my quest many hours per day and I didn't have to build it up. I did have to use teleport movement at first but that didn't feel like an impediment.
- eurekin 3y agoCare to elaborate on what are you using it for? Mine is collecting dust, but the recent cyberpunk vr mod looked fun enough for me to undust it. Is there any value in the productivity "sector", or it's still mostly entertainment?
- wkat4242 3y agoThe productivity is coming along now finally. Microsoft now has MS Teams support in their VR solution "Microsoft Mesh". They are also working on productivity support in VR so you can use Office apps inside mesh. A bit similar to what Apple is doing with their vision pro, where you can use your mac virtually. Until now there were some third party products like Spatial and Arthur that did the same. But they were costly and it was hard to justify it. Now if you are a MS shop you get all this basically for free (with Teams Premium that is) which makes it much easier to roll out. Personally I see a big benefit for the more networky event that are simply not well done over MS Teams videocalls because that is too centralised. For people that can't or won't travel due to monetary, environmental or familial concerns I think it is a great option. It's not as great as meeting face to face but it's way better than online meetings. This is why I promote it within the company I work (and I volunteered to take on the task) The cyberpunk mod is not great actually. In fact most third party mods aren't. It's very quirky especially because it doesn't render both viewpoints for every frame, it uses "alternate eye rendering", so each frame it alternately renders the left or right eye. The other frame is interpolated. This gives some ghosting effects. There's also many control issues as the game is not made for VR controllers. The city is beautiful but not nearly as beautiful as on a screen, everything looks really crumbly in VR. And yes I have the latest mod (the studio breaks the VR mod with every update so you have to). I have a 4090 so performance is not the issue. There's some third party mods that are great, like the Half-Life 2 games. They have full motion controller support. Also some made for VR games like HL:Alyx are amazing of course.
- CamperBob2 3y agoInterestingly, you'll get similar instructions with any Norelco electric shaver. They're not wrong, and they don't seem to interfere with market adoption.
- halJordan 3y agoIt certainly hasn't affected the wider elective medicine market. Bad acne? Try this and see if it makes things worse or better? Cant study? Try this and see if it makes things better or worse. The point being that if the value is there the people will come.