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You didn't have a choice when it came to protocols for the Internet; it's TCP/IP and DNS or you don't get to play. Everyone was running dual stack to support th
by binkHN 3y ago
You didn't have a choice when it came to protocols for the Internet; it's TCP/IP and DNS or you don't get to play. Everyone was running dual stack to support their LAN and Internet and you had no choice with one of them. So, everything went TCP/IP and reduced overall complexity.