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Yeah, I mean, Google was no Valve. The secret was to avoid porting. The secret was to just be awesome at running DirectX on Linux. It does seem like Vulkan is
by jauntywundrkind 3y ago
Yeah, I mean, Google was no Valve. The secret was to avoid porting. The secret was to just be awesome at running DirectX on Linux.
It does seem like Vulkan is slowly slowly taking over. The bitter bitter switching cost isn't going to go away, but it seems like there's finally strong momentum back to there being more than one choice. That wasn't really available in Stadia's time, but slowly this is happening.
- aurareturn 3y agoI think Apple has a chance to make a dent with Metal and AAA games with the hundreds of millions of Apple Silicon SoCs with a powerful GPU sold each year.
- ianai 3y agoYou have a point. How’s gaming on the Apple TV going? And Apple Arcade.
- jauntywundrkind 3y agoApple has a chance to stay at the table as relevant because they stopped mandating you target Mac & pulled a Valve & invested effort into WINE. Apple rides in on the coattails of success. https://www.macstories.net/linked/apples-game-porting-toolkits-support-for-directx-12-is-a-big-deal-for-gaming-on-the-mac https://www.macstories.net/linked/apples-game-porting-toolki... Until recently Apple hasn't really had a chance, even if their hardware was 5x better. There's attempts like Meta's too, to become the intermediary layer, IGL. https://github.com/facebook/igl https://github.com/facebook/igl