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>> Very nice! I like how the state of the game is directly available in the URL I did this same thing with Othello back in 1994 and have been wondering why it
by phkahler 3y ago
>> Very nice! I like how the state of the game is directly available in the URL
I did this same thing with Othello back in 1994 and have been wondering why it never caught on.
I used a CGI program to generate the board. Playable squares were links so the pointer would change. The script made your move, figured out the AI move and spit out the board with a timed reload feeding its own move in. Totally stateless other than the URL.
This one is prettier, but a little less smart. Nicely done!