4 ms·
On a reread, you'll note that I didn't make any claims about what layoffs are like in the industry as a whole: I implied that pay/benefits/conditions tend to be
by cipheredStones 3y ago
On a reread, you'll note that I didn't make any claims about what layoffs are like in the industry as a whole: I implied that pay/benefits/conditions tend to be pretty bad in gaming and pretty good in the rest of tech, and I noted that you're wrong to make a universal statement about only high-profile companies giving severance.
I don't doubt your experience, and I don't have a survey of industry standards. But I will also say that experiences 14 or 25 years ago are not a reliable guide to HR choices in the 2023 tech industry.
- brandall10 3y agoI agree they are bad in the game industry, but conveniently ignored was the second part of their post about the non-gaming company... 1 week per year is common, but most common seems to be 2 weeks w/ 1 week per year on top and capped after a number of years. I didn't say only high profile companies gave severance. I'm saying 3+ months is rare and it seems normal because it is a marketing tool used like this. Also to restate, my experience translates to what is currently happening in tandem with the last two periods. I know someone who was recently let go getting 4 weeks after 16 years.
- cableshaft 3y agoNot sure I made it clear that the second one wasn't a non-gaming company, but yeah it wasn't (it was webdev). I was laid off from three gaming companies, and haven't yet from any non-gaming companies, even though I've been through more layoff rounds with non-gaming companies now. But my friends have been laid off, and I've yet to hear of any of them getting more than 1 week per year worked. But I don't have any friends that work for big tech (I live in the Midwest, a lot easier to not know anyone in big tech here). A lot of insurance, health, and financial companies around here, not too many Facebook or Apple or Netflix offices.
- deleted 3y ago[deleted]