2 ms·
Maybe not for live interaction with a player, but for seeding otherwise procedurally generated content absolutely. I look at what a game like Dwarf Fortress doe
by tstrimple 3y ago
Maybe not for live interaction with a player, but for seeding otherwise procedurally generated content absolutely. I look at what a game like Dwarf Fortress does with their procedurally generated world history and narrative and see so many ways it could be enhanced with an LLM. And this would only be during world generation or potentially for major world events, but not in a real-time user triggered response.