2 ms·
I wonder if projecting 2D to 3D as quads is necessary? because this looks like point-based rendering. I would probably model and texture in 3D and then directl
by billconan 3y ago
I wonder if projecting 2D to 3D as quads is necessary? because this looks like point-based rendering.
I would probably model and texture in 3D and then directly sample and render a point cloud.