3 ms·
This appears not entirely different to modern pixel shaders on GPUs, which basically run a program for every pixel on the screen. Quite efficient if you have la
by Factory 3y ago
This appears not entirely different to modern pixel shaders on GPUs, which basically run a program for every pixel on the screen. Quite efficient if you have large amounts of concurrent execution units.
See https://www.shadertoy.com/view/MdXSWn https://www.shadertoy.com/view/MdXSWn .