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> It wasn't an easter egg; it was how the games accessed and played the in-game music Except they never had to do that, even before the MPs, they could always
by masklinn 3y ago
> It wasn't an easter egg; it was how the games accessed and played the in-game music
Except they never had to do that, even before the MPs, they could always have stored the audio data as regular files on the disk image. Using CDDA just makes things more complicated as you need to reaccess the raw media instead of just reading the data from the filesystem.
- corey_moncure 3y agoIn those days CD drives could output the audio as analog or digital signals separately from the data bus, using a cable that connected directly to the sound card for zero-overhead music. Commodity CD drives on the PC go back to about 1992 and playing CD audio would have been prohibitive overhead for contemporary CPUs
- wolpoli 3y agoIt was quite surprising for me when I found music from the CD drive kept playing after I shut down Windows 95.