5 ms·
Consider an FPS AI with perfect tracking and aim, or a starcraft AI with perfect blink stalker micro. It's a smart play, but not fun for the player
by Macha 3y ago
Consider an FPS AI with perfect tracking and aim, or a starcraft AI with perfect blink stalker micro. It's a smart play, but not fun for the player
- bombcar 3y agoOr the Deus Ex “ai” which people praised as feeling very intelligent- but was just programmed scripted sequences based on what the player most likely would do.
- sho_hn 3y agoDo you have a source? I had never heard this.
- atoav 3y agoSo a state machine? My unchecked suspicion would be that 99% of all enemy AI in gaming history are state machines of some sort.
- flohofwoe 3y agoYeah, in the end it's all if-this-happens-do-that under the hood. And that's important because game AI must be deterministic. Otherwise reproducing bugs would be impossible.
- Cthulhu_ 3y agoAren't most elements in video games, including the player characters, state machines?
- krisoft 3y ago> all enemy AI in gaming history are state machines of some sort. Couldn't that be said about all natural intelligences too? "state machines of some sort" is a very broad characterisation fitting almost anything.
- beckhamc 3y agosophisticated AI != aimbot accuracy