4 ms·
They gave a couple examples of the kind of AIs that don’t make games fun. One was some game (real or hypothetical) where you fight a small drone that’s very sma
by nomilk 3y ago
They gave a couple examples of the kind of AIs that don’t make games fun. One was some game (real or hypothetical) where you fight a small drone that’s very smart and fast, so it’s hard to shoot at. Another was where the enemy goes off and concocts a sophisticated plan to beat you.
They described how the player wants to feel like the game play is about themselves, not about some ultra smart enemy. So big and dumb enemies tend to work best, even though they don’t use sophisticated AI by today’s standards.
It was like the the Jurassic Park meme: just because we can doesn’t mean we should.
(Also very strong agree on monster infighting, it added so much depth, as a kid I didn’t even know monsters could infight until the level with cyberdemon and arachnotron in the same room)
- Macha 3y agoConsider an FPS AI with perfect tracking and aim, or a starcraft AI with perfect blink stalker micro. It's a smart play, but not fun for the player
- bombcar 3y agoOr the Deus Ex “ai” which people praised as feeling very intelligent- but was just programmed scripted sequences based on what the player most likely would do.
- sho_hn 3y agoDo you have a source? I had never heard this.
- atoav 3y agoSo a state machine? My unchecked suspicion would be that 99% of all enemy AI in gaming history are state machines of some sort.
- flohofwoe 3y agoYeah, in the end it's all if-this-happens-do-that under the hood. And that's important because game AI must be deterministic. Otherwise reproducing bugs would be impossible.
- Cthulhu_ 3y agoAren't most elements in video games, including the player characters, state machines?
- krisoft 3y ago> all enemy AI in gaming history are state machines of some sort. Couldn't that be said about all natural intelligences too? "state machines of some sort" is a very broad characterisation fitting almost anything.
- beckhamc 3y agosophisticated AI != aimbot accuracy
- 8372049 3y agoSome games are so complex that AI on the higher difficulty levels resorts to cheating. I understand the rationale behind it, but it has always rubbed me the wrong way.