3 ms·
Thanks for the disclosure! It looks like you guys have put in a lot of effort too with the 60+ minigames. What I'm wondering is whether the same effort on iOS m
by kranner 15y ago
Thanks for the disclosure! It looks like you guys have put in a lot of effort too with the 60+ minigames. What I'm wondering is whether the same effort on iOS might not have fetched greater returns given the same marketing budget.
Anyway, congratulations!
- sfurtwangler 15y ago[Taptitude Dev Here] I'll second what Brandf said. Despite the Xbox Live games being front and center, we think being one of the highest rated free games helped Taptitude get noticed. If we released the same game (same effort put into both programming and marketing) on iOS, I don't think it would have gotten as much attention.