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> Not having a compatibility layer to upconvert PS4 controller input to mimic a PS5 controller removes a whole branch of code, testing/user troubleshooting step
by c-hendricks 3y ago
> Not having a compatibility layer to upconvert PS4 controller input to mimic a PS5 controller removes a whole branch of code, testing/user troubleshooting steps/bug fixing, and complexity.
Such a layer already exists: https://remoteplay.dl.playstation.net/remoteplay/lang/en/1100005.html https://remoteplay.dl.playstation.net/remoteplay/lang/en/110...