4 ms·
I think this article makes some interesting points, but it's not exactly on the money (pun intended) Quote: What are AIs of the GPT-4 generation best at?
by yetanother12345 3y ago
I think this article makes some interesting points, but it's not exactly on the money (pun intended)
Quote:
What are AIs of the GPT-4 generation best at? It’s things like:
- writing essays or short fictions
- digital art
- chatting
- programming assistance
The author lists these points yet fails to realize that these four activities succintly sum up the major part of Internet-as-we-know-it. Add media management for streaming and we're basically there. Also:
The issue is that taking the job of a human illustrator just. . . doesn’t make you much money. Because human illustrators don’t make much money!
This is direcly seeing things from the wrong perspective. On average illustrators may make little money individually due to a huge over supply in their market, but still those that depend on their services would probably not agree to calling these services "cheap" or that this part of the budget was neglible. This is not about wage competition at the producer stage - it is about cost savings at the consumer stage.
As for the question:
How precisely will AI capture a portion of the $300 billion movie and game market?
...the author tries to brush it off referring to some strike at one particular place called Hollywood. Well, that market is larger than any particular place, and... it is evolving too. And, at the core of it is exactly the services that LLMs excel at, be it storytelling or hallucinating.
Clarifying my point it seems as if the author makes the claim that extremely lucrative fields are in fact not.
Last, I should add one particular multi-billion dollar industry in which AI seems to have quite some potential: Crime. Specifically, but not limited to, fraud.