3 ms·
I think ECS here is "entity-component system", a design pattern that seems related to data-oriented design. <https://www.gdcvault.com/play/1024001/-Overwatch-G
by maxvu 3y ago
I think ECS here is "entity-component system", a design pattern that seems related to data-oriented design.
<https://www.gdcvault.com/play/1024001/-Overwatch-Gameplay-Architecture-and https://www.gdcvault.com/play/1024001/-Overwatch-Gameplay-Ar...>
- deleted 3y ago[deleted]