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I have no insider information, and I know little about this transaction. However, I have done COSS business models before. This sort of thing is ridiculously e
by blagie 3y ago
I have no insider information, and I know little about this transaction.
However, I have done COSS business models before. This sort of thing is ridiculously easy to monetize. You can look at Red Hat, MongoDB, and many other platforms to see how this works. The key is usually services.
Broadly, there are two types of service contracts:
- Low-cost. Find developers / support people / admins / ... in India for $10-$100/day.
- High-quality / money is not a issue. Find the best people (think BCG, McKinsey, law firms, boutique UX consultancies) and pay them $500/hour.
Something like Godot is used a lot in places you wouldn't expect. Major video games and kids learning are the high-visibility uses, but there's a lot of game-like systems used in corporate, military, and government settings built on systems like Godot, Unity, and Unreal Engine.
If you're developing an experimental airplane which _must_ work, costs hundreds of millions of dollars, and hinges on a pilot training system being developed, or you're making a marketing tool in a winner-takes-all-market worth a billion, you're very much in the later category of shops you'll outsource to.
If you're the major developer or contributor to an open ecosystem, you become the go-to shop for the latter. If something needs fixing in the core tool to make the app you're developing work, you have people in-house who can fix it.
A lot of these are also places with less than impressive competence to vet vendors (most specialize in another industry), and "major developer of Godot" is an easy way to not screw it up. It's the same reason people hire name-brand law firms or management consulting firms: it's not the best choice, but if you don't know better and need a problem solved, it's a safe choice.