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> Who said this would be an RPG? The page from the link says: > it brings the depth of a role playing game to the freedom of a survival sandbox I guess you c
by jader201 3y ago
> Who said this would be an RPG?
The page from the link says:
> it brings the depth of a role playing game to the freedom of a survival sandbox
I guess you could argue it doesn’t directly state that it’s an RPG, but even claiming it has the depth of one seems to suggest a deep story that I’m arguing is typically hard to achieve with a procedural world.
I would argue Terraria’s depth is in its crafting mechanics and variety of loot, but not its story. I’ve not played Valheim, but have heard it compared to a 3D Terraria.
- afiori 3y agoIn many cases RPG is used to mean "character classes, skill trees, and/or skill progression" as opposed to "your character is mostly always the same but with different weapons" (e.g. in terraria you can get very different characters depending on how you play, but the difference is mostly due to swappable equipment)
- jader201 3y agoYeah, the definition of RPG will always be debated. Personally, I think it’s a combination of the things you list, plus a deep story. Without a deep story, I think you’re just left with a sandbox adventure/survival/simulation game. I would not consider Terraria an RPG. But others might.
- afiori 3y agoMy interpretation of how the term is used is that the requirement is to have the ability to experience radically different gameplay based on how you play and your choices. For example Undertale goes 100% on "the story evolves around you even if your character essentially is always the same" but also a game that goes "experience tha same story with different mechanics and playstyles" would be an RPG